Capcom
sure has been releasing a lot of great games lately. First Resident
Evil CODE: Veronica X, then Devil May Cry, and most recently Super
Street Fighter II: Turbo Revival. Now Capcom has released yet
another awesome, must-play game -- Mega Man Battle Network.
Mega Man Battle Network takes place in a futuristic world that
is ruled by technology. If you thought people were obsessed with
the Internet in the present time, then wait till you see what
MMBN's world is like. Personal digital assistants have evolved
into exploration devices called PETs. PETs can send and receive
e-mails, make phone calls, store data, shop online, etc., just
like the old PDAs. However, what makes PETs so essential to everyday
life is the ability to "jack-in" to the Cyber World
and actually explore the Internet. It's like The Matrix, except
that everyone understands the differences between the real and
fake worlds.
You can jack-in to any object that connects to the Internet:
phones, televisions, ovens, motor vehicles, etc. Even a GameCube
console can be jacked into, just like in our world (once the modem
and broadband adapter become available). PETs use a personality
simulation program called Net Navi(gator). You can give your PET
a unique personality by customizing the Net Navi program, which
will then allow you to talk to it. Talking to your PET isn't overly
exciting, but it is a necessary part of the game. When you're
lost and don't know what to do next, press the L button and your
Net Navi will usually give you a hint.
All is well in this .com world, until a mysterious organization
called WWW (World Three) begins wreaking havoc on the Internet
world, which causes many problems in the "real" world.
People wanted everything, including their stoves, to be connected
to the Internet and now it's backfiring -- literally. The ovens
are spontaneously combusting into flames all around town and no
one has been able to figure out why. They suspect that WWW is
behind it, but every time someone tries to do something about
it, the viruses annihilate all of the Navi that get in their way...
Until our hero, Lan, saved the day. There's nothing special about
Lan. He's just like every other 5th grader, but is exceptionally
good at battling with his Navi, Mega Man.EXE. Lan found a repairman
working on the television when he came home from school one day.
The repairman looked suspicious, chuckling as he said he was going
to fix the TV. But Lan thought nothing of it. His Mom thought
he was in the way, so she sent him up to his room. After removing
a few viruses from his computer, Lan exits the Cyber World. Heading
down stairs, Lan is startled by the flames coming from the oven.
His Mom panics, not knowing what to do. Without a second thought,
Lan jacks into the stove and destroyed the viruses. That's not
the end of the war against WWW though. This was only the beginning...
Mega Man Network Battle is more of a strategy/RPG than anything
else. All battles are random and take place on separate playing
field. The playing field is made up of 18 panels -- six of them
are blue, and the other six are red. Mega Man can move anywhere
he wants on the six red panels, while the enemies can move around
the blue ones. Before the battle begins, you may choose one of
five Battle Chips. Each Battle Chip can only be used once per
turn, unless you select more than one of the same weapon, in which
case you can use that weapon multiple times during that turn.
Battle Chips range from swords and cannons, to healing and defense
items. Unlike traditional RPGs, you may move around and dodge
attacks even when it's not your turn. You can also attack when
it's not your turn, but if you run out of weapons, you'll be stuck
using your standard gun until your Battle Gauge is full again.
This gives your enemies the advantage, because they do not have
to worry about waiting for their turn to select another weapon.
They only have a few weapons to choose from, whereas Mega Man
has several, so they are allowed to use theirs as much as they
want. However, if the five Battle Chips that you have to choose
from are not to your liking, you can sacrifice that turn in exchange
for an additional five chips. You may do that a second time for
a total of 15 chips. But once you make a selection, the list goes
back to five chips.
When you're not battling, you're exploring the world and talking
with the locals, RPG-style. Some of them may have valuable information
that will help you on your quest, while others will just ramble
on for hours about absolutely nothing. Every RPG seems to have
NPCs (non-playable characters) like that. You'll also have to
save a few women in distress, battle a cocky 5th grader and explore
the insides of a GameCube (yep, you heard right!). A lot of these
tasks are optional, but well worth the time taken to complete
them. Anytime you see something that has a jack-in port, jack-in!
What have you got to lose? Time?
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Graphics
All
of the characters, backgrounds and enemies in Mega
Man Battle Network have that rendered, two-dimensional
look made famous by Super Mario RPG. While not as
polished as Mario (due to the GBA's limited graphics
chip), MMBN looks really good. There aren't as many
enemy animations as I would have liked, but it's
hardly something to complain about
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9.0
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Sound
You
won't believe your ears the first time you hear
Mega Man Battle Network's music. I don't think I
have ever heard such a wide variety of tunes on
the Game Boy Advance before. Diversity is a hard
thing to come by in portable gaming. When I wasn't
playing MMBN, I left the GBA on and turned the volume
all the way up just so I could hear my favorite
song!
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9.0
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Gameplay
I
haven't played a Game Boy Advance game this intently
since the system was first released! GBA has a lot
of great games, but other than Castlevania, none
of them have sucked me in as deeply as Mega Man
Battle Network. When the sun came up this morning,
I still didn't been to bed. Despite being exhausted,
all I wanted to do was continue playing MMBN.
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10.0
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Concept
I
can guarantee that you have never played a Game
Boy Advance game like this before! Mega Man Battle
Network is an RPG, no doubt about that. But it's
not just an RPG with the Mega Man name attached
to it. The gameplay feels a lot like Mega Man in
an RPG environment. The only downside is the somewhat
childish story. I didn't expect the story to be
as mesmerizing as the Final Fantasy series, but
something comparable to Okage: Shadow King would've
been nice.
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10.0
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Lasting Appeal
Well
once you've finished it thats it you wouldnt want
to repeat it i guess soit wont last long on ya :)
but i dont know about RPG fans they might replay
it again when they're bored.
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10.0
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Difficulty
Here's
some advice: save your game very often! You can
save almost anywhere, so don't hesitate. If you're
worried about saving at the wrong place or the wrong
time, don't. Leaving the Cyber World is as easy
as jacking-out. But no matter how many precautions
you take, you're still going to die. Mega Man Battle
Network isn't a pushover. Pokemon is, for the most
part, a simple game, but MMBN will have you screaming
and yelling only a few hours after play.
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10.0
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Overall
I
just have one thing to say: thank you! Thank you
Capcom for releasing this game just before the launch
of the Xbox. If there is any game that will truly
help pass the time when I'm waiting in line, it's
this one. Really though, Mega Man Battle Network
can "delete" hours from any boring situation.
Whether it's a road trip to Aunt Edna's, waiting
line for Episode II tickets or standing in the cold
in hopes of getting the latest game console, MMBN
is bound to keep you occupied. Like Pokemon and
Castlevania, once you start playing Mega Man Battle
Network, you won't want to stop. For that reason,
you'd be better off leaving it in the box until
November 14th. Otherwise, you might beat it before
then. Even if you're not going to be going to Uncle
Bob's anytime soon, and are happy with the game
consoles you have, this is a great buy. There's
a lot more gameplay in MMBN than in most GBA games
combined. Strategy/RPG fans will surely love it,
and I think most other gamers will, too.
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9.9
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